Category Archives: Reviews

Reviews on the latest games.

Tales of Xillia 2 Review: Take me back to Rieze Maxia

The new antagonists, Ludger and Elle

The new antagonists, Ludger and Elle

Welcome back everyone to my esteemed blog.  The crickets have been chirping quite a bit on the blogging front, but there are a couple of reasons for this.  First, my company recently had their annual meeting, which really took it out of me.  So, after the conclusion of that successful meeting, I took a few days off and just relaxed.  I also had to attend a wedding or two, which involved quite a bit of traveling.  Now fans can rejoice, for I have returned.  Let us begin.

Bandai Namco is best known for the Tales series.  Now they have brought us the direct sequel to Tales of Xillia.  Tales of Xillia 2 takes place one year after the events of the first game.  With the huge success of the first installment, does this sequel measure up to it’s predecessor?  Let’s review.

Graphics:  There isn’t much to be said about the graphics of Tales of Xillia 2, reason being, it looks exactly the same in and out.  The characters both new and returning still retain the same design and art direction, minus a few wardrobe and hair changes (it has been a year since the first game ).  Score:  8/10

A little of the new mixed with the old.

A little of the new mixed with the old.

Sound:  Tales of Xillia 2 brings back some familiar tunes along with some new tracks to spice up the roster.  Motoi Sakuraba brings his delicate touch back to what is already a great franchise.  The voice acting is done fairly well, with the original cast returning to compliment the new characters.  On a sad note to some, Teepo is back.  Ayumi Hamasaki brings her vocal talents back with the intro theme “Song 4 U.”  Fans of the first Xillia title soundtrack won’t be disappointed with this second dose of gaming music excellence.  Score:  8.5/10

Gameplay:  As with most Tales games, this is where it all comes together.  Tales of Xillia’s core gameplay is in the fighting system.  When you’re fighting monsters, it feels more like a fighting game and less of a “select your attack and wait” kind of game, which is pretty cliche in most JRPGs.

Outta my way!

Outta my way!

The story, which is excellent, picks up one year after the events of the first game.  There is a twist, you don’t get to play as two separate protagonists, instead you only have one hero, Ludger Kresnik.  I have to say, I was somewhat disappointed with Ludger as a protagonist.  Although his story involving his brother Julius is well plotted, his portrayal as the more often than not silent protagonist is very off-putting, and while you make selections on Ludger’s responses and choices-it feels bland all together.  Elle is the other protagonist, a non-playable character who is also a huge element of the story, although not being able to use her caused me to disassociate myself from her almost entirely.  I much preferred Jude and Milla.

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The story progresses smoothly, except for times when you are forced to pay off your ridiculously exorbitant debt.  This results in you having to sidetrack your mission to accomplish fetch and monster slaying quests.  Except for the “elite” monsters, I found the remaining quests to be very tedious.

Battle of the brothers!

Battle of the brothers!

The orb system has had an overhaul as well.  I was a huge fan of the “Illium Orb” system in the first Xillia game.  The new orb system called “Allium Orb” is something that I am not too fond of.  You equip each character with an orb that slowly levels up and earns you new and upgraded skills and artes.  Think of it as a Final Fantasy 6 esper system, but much more detailed.  The only downside to this system is that with everything going on in this game, you are forced to do some severe micromanaging.  To some this is ok, but for others, it can be somewhat of a burden.

Meet the new Allium Orb system.

Meet the new Allium Orb system.  I’m a fan of the japanese version, sorry folks.

One addition that I thought was an excellent touch is the character story lines.  This allows Ludger and Elle to go on separate quests with each of the original characters from the first game, thus learning more about that individual character and increasing the bond you have between them, and you can earn a costume accessory here and there.  Score: 9.0/10

Tales of Xillia 2 is an incredible story that brings this tale to a wonderful close.  Any Tales fan should definitely add this to their library.  One thing, if you never played the first Tales of Xillia, I would recommend playing that one first.  It helps bring events of the sequel to better light.  Thanks again for following my blog.  I am reviewing a niche title called Fairy Fencer F.  Stay tuned for my review coming soon.  Thanks everyone!

Final Score: 8.5/10

Shovel Knight Review: Games of Future Past

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Welcome back friends to my esteemed blog.  I hope all of you out there had an incredible fire cracking 4th of July weekend.  As most of us prepare to return to our usual 9-5 occupations, some of us would like to know what is hot in the gaming world.  Thankfully, I have come back to bring you yet another fantastic dose of gaming goodness.  There are plenty of big names within the gaming industry, but for those of you who are not aware, indie games are making a huge positive impact within the gaming world.  

Independent developer Yacht Club Games has launched their newest title Shovel Knight for the Nintendo 3DS and the Wii U.  This title is a tribute to retro platforming games that many, if not, all of us are too familiar with.  The question is, does Shovel Knight pay homage to a time period of great games?  Or, does it insult the genre of retro platforming that we have all loved since childhood?  Let’s find out shall we?

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The world of Shovel Knight…look familiar?

Graphics:  Shovel Knight is a retro gaming platforming adventure that takes a risk with having 8-bit type graphics, but you can’t help but be mesmerized by the beautiful execution of this trip down memory lane.  It dives back into the days of old without ever making the game look too outdated.  The sprites and backgrounds are very well executed, the colors are unbelievably vibrant, and the blend of graphical elements from different gaming titles of the 8-bit era (you’ll see which ones shortly) draw you in to the point where you completely forget that you are playing this game on a next-generation gaming console.  Yacht Club Games deserves high recognition and praise for their incredible and masterful execution of this element.  Score: 9.5/10

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You bring your lamp, I’ll bring my SHOVEL!


Sound:
 The music of Shovel Knight is a retro gamer’s dream come true.  It uses the 8-bit chip sound production beautifully, and more often than not, I found myself tapping my toes to some of these incredible tracks.  This is a reminder to gamers that you don’t need a full scale orchestra to create fantastic memorable music.  Score: 9/10

Tick Tock

Tick Tock

 

Gameplay:  The meat of this package is within the gameplay.  Shovel Knight is a side-scrolling platform adventure game.  It borrows elements from many of the “in-crowd” Nintendo games.  The controls are as basic as they come.  You have move, jump, and attack.  You side scrolling elements from Mega Man using your shovel as a pogo stick from Ducktales, and attacking foes in similar ways to Ninja Gaiden and Castlevania via swiping them with your shovel.  

The map layout is very similar to Super Mario Bros. 3, one of the greatest Nintendo games ever (at least in my opinion).  You traverse through different dungeon layouts and fight bosses in the same format as Mega Man.  You also earn currency via digging up and or discovering gems, gold coins, and other shiny goodies along the way.  Currency plays a critical role in this game, as it allows you to buy relics and potions that make your quest a little bit easier.  It also plays a role when you die.  Upon your death, chunks of your funds are sacrificed to bring you back.  Don’t fret, you can return to you place of death and reclaim your lost funds, which are floating in bags.  

Big tanks?  I got a SHOVEL!

Big tanks? I got a SHOVEL!

You may think that this game is a “rip off” of other treasured games of the 8-bit era, but it actually feels like a stand alone title that really makes it’s mark in an incredible way.  Some of us veteran retro gamers may find the difficulty of Shovel Knight a little bit mundane, but fear not friends, Yacht Club Games has provided a New Game Plus mode that is sure to scratch that itch for an extra challenge.  Shovel Knight looks simplistic but it plays smoothly for those who are veterans of the Nintendo 8-bit era and those of us who were deprived of the joys of these gaming gems back in the days of old.  Score: 10/10

 

Shovel Knight is a fantastic game.  It has been years since I played through a platformer numerous times in one sitting, and it felt pretty darn good.  Retro gamers looking for a hidden gem, or new age gamers wanting to find their gaming roots, look no further than Shovel Knight.  A fantastic tribute to retro games and this will be a classic for many years to come.

 

Final Score: 9.5/10

Child of Light Review: Visual Poetry In Motion

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Good day to all my fellow gamers. Welcome back to my esteemed blog. I apologize for this insane delay in posting, but recently work and night classes have syphoned my personal time, but once again I have returned and with some very late—but nonetheless excellent and non-bias gaming reviews. The summer is finally here, and kids, teens, and the more paleolithic gamers like myself are always looking to invest countless hours in some gaming goodness. So, I have decided to start by reviewing one of four games on my platter that I am playing and very much enjoying. The first review will be Ubisoft’s RPG, Child of Light. This title has had a lot of expectations. Does it live up to all these expectations, or is it another disappointing letdown. Let’s take a look.

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Graphics: Elegance and beauty are understatements when it comes to describing the graphics of Child of Light. From the moment you turn on your console, even the “press start” screen draws you in like a spell. The colors and textures are beautifully drawn. The backgrounds are lush and vibrant with color and life, from the immense forests, to the dark and creepy caverns—It’s an eye-candy overload that fans will love. Ubisoft definitely proves to all of us that they poured their heart, sweat, and tears into providing us a product of pure visual delight. The characters of Child of Light are also brilliantly drawn in both story sequences and gameplay.

The creature designs are almost out of a child’s story, but not in a childish way. Each creature is well detailed and some can also be a bit fearsome. Being a person with a hummingbird attention span, I found myself constantly getting lost or distracted from my path, but I didn’t get frustrated with the game. I simply wanted to keep wandering and soak in the beautiful atmosphere of this amazing world. Score 10/10 

Sound: Canadian singer-songwriter Coeur de Pirate (Béatrice Martin) brings to Child of Light a musical score that is timeless and beautifully done. Every track seems to fit the environment of the game. From the soothing melody played in the forest, to the climactic boss battles, every piece of music is a joy to behold. Score 9.5/10

Gameplay: This game focuses on the heroine Aurora who, after falling victim to a physical ailment—wakes up in the world of Lemuria. She then begins her quest to save her father from the evil queen, Umbra. Thus, she journeys through mystical Lemuria, gathering very unique allies along the way. A bow-wielding mouse, a jester who can’t seem to complete one rhyme, a golem, and a wizard—yes these are some of the different varieties of characters that you will encounter through your 12-15 hour quest.

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While most heroes in video games tend to have a stereotypical look from an abnormally muscular hero, or a sexy seductive heroine—Child of Light has none of these stereotypes. It introduces pretty average characters that still make an impact without all the muscles and sexiness. The battle system is one that is familiar to many fans. It uses a turn based gaming engine similar to the Grandia series. Characters and monsters take turns while small icons in line on the screen races to the “action” button. This determines who gets to act first. This element provides a lot of strategic challenges, because your quick thinking will determine whether you can get the jump on your enemies before they can act, or fall victim to their onslaught. Aurora’s companion Igniculus also plays a vital role in your quest as a distraction blinding your enemies and slowing their progression on the action bar. It is a refreshing element and a fantastic tribute to the gaming franchises that introduced these engines. Score 9.5/10

Child of Light is a game that should be in everyone’s library. It is a beautiful tribute to past games, and it is a brilliant masterpiece to behold. If you have not downloaded this title yet, don’t wait another minute—download Child of Light today.

Final Score: 9.5/10

Bravely Default Review

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Welcome back everyone to my esteemed blog.  The JRPG genre has been faltering in recent years, leaving some fans wondering, will there ever be a true JRPG that can remain true to the old-fashioned mechanics while blending new intuitive elements?  Square-Enix, of all companies makes an attempt to answer that question with their newest RPG Bravely Default for the Nintendo 3DS.  So, does Square-Enix still have what it takes to bring out a good JRPG?  Let’s review.


Graphics:  
Bravely Default sports a wonderful array of graphics.  Character models are very well done with Akihiko Yoshida taking the lead on the character artwork.  Monster designs are very impressive, with some creatures being cutesy, and others fearsome.  The most outstanding aspect of Bravely Default is the world itself.  Locale in this game, especially towns have hand drawn backgrounds that really pop.  The characters sprites seem to blend in beautifully with these environments.  This is something that is often attempted, but rarely executed well.  Square-Enix attempted and delivered.  Score: 9/10

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Sound:  Naotaka Hayashi and Sound Horizon’s Revo combine their talents to bring an excellent musical score that blends compelling music to draw you in and keep you there, especially in over world and battle scenes.  The voice acting is fairly hit or miss.  Some voice actors actually take their roles seriously, while others sound as if they are just being a mouthpiece to get a paycheck.  Score 8.5/10

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Gameplay:  Bravely Default features a typical RPG storyline.  You play as Tiz Arrior, a young man who loses his entire home after the wind crystal is taken over by a malevolent force.  It is then you run into Agnes (Ah ness) Oblige, the Wind Vestel that everyone is after.  You, Agnes, Ringabel and Edea run into each other fairly early in the game.  This is a good strategy, because it allows you to get acquainted with these characters, know their individual stories, and eventually become attached to their personalities.  The gameplay of Bravely Default is amazing because it blends traditional RPG elements, such as the job class (approximately 20 classes) and a new aspect to the traditional RPG battle system. Enter the Brave Default system.  This element gives players the option to choose “Brave” an offensive approach that allows them to act multiple times at the sacrifice of AP, or “Default” a defensive approach that allows you to gather extra AP to unleash attacks on your foes without penalty.

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Some of you may think about just going all out brave the entire time, but the more your AP goes into the negative numbers, the more times you are unable to act with that character until it replenishes.  This brings a refreshing tune up to the traditional turn-based RPG engine, while keeping the nostalgia alive.  You can also use skills that other players who are further in the game have already obtained via the abililink feature, and link with friends to help rebuild your shattered village.  This game has a huge amount of features and a challenge to match.  Score: 10/10

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Bravely Default is the JRPG fans have been dying for.  The story is great, the characters are fun, and the battle system is among the most fun and challenging gaming mechanics I have ever played in a JRPG.  Don’t miss out on this game folks, this is a keeper!

Final Score: 9.5/10

 

Lightning Returns: Final Fantasy 13 Demo Review

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Welcome back friends to another edition of the gaming angel.  Things have been quite frigid in my neck of the woods, so frigid that my internet was blown out.  I also celebrated my birthday so that took up a large majority of my weekend.  Now that my internet capabilities are restored, I can get back to the gaming goodness, and give to you all my unbiased feedback.  Without further adieu, let the blogging begin.

Square-Enix or Squeenix, as they have been referred to in recent years has suffered a lot of financial setbacks.  They are not only suffering financial setbacks, but they suffer from a deficiency of bringing quality games to fans.  Early this week, Square-Enix released the very small downloadable demo of Lightning Returns: Final Fantasy 13 for the Playstation 3 and XBOX 360 gaming consoles.  As many of you know, this particular installment of the once amazing franchise has been called the worst of the entire series.  Most complained about the extreme linearity of the first, whilst complaining about the very defragmented and confusing story of the second.  Now, we have the third installment of the Final Fantasy 13 saga.  The question is does this installment look like a worthy follow-up?  Read on to find out.

Graphics:  LRFF13 is beautiful in terms of presentation.  The few areas of the demo were very vibrant and impressive.  The characters are similar in design, and of course the CG movie sequences are as amazing as before.  This is definitely a sugar overdose in the eye candy department.  Score: 10/10

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Sound:  Masashi Hamazu does a very admirable job with the musical score but, it will never be as beautiful as the work of Nobuo Uematsu.  Score: 8.5/10

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Gameplay:  The battle system of the game has had a very shocking makeover.  It has been remade into a more real-time battle system consisting of using only Lightning.  You can actually move her around the battlefield in a defensive pace.  Lightning possesses an ability called schema (job class).  To those who are familiar with the garb system from Final Fantasy 10-2, you will be more than acquainted with the schema system.  You can equip up to three schemas for battle purposes, each with 100 ATB.  You have set skills assigned to a particular button.  You can use these skills until the ATB for that schema is depleted.  Once it is, you must quickly switch to another schema while the depleted one replenishes.  It allows for fluid gameplay, while adding a strategic element when fighting an opponent with a particular weakness.  This is a vast improvement over the battle system of the previous installments.  The storyline is still difficult to grasp this early in the game.  We can only hope that Square-Enix will give us an impressive story to make up for the previous two games.  Score: 8.5/10

Demo Final Score: 9/10

Since Final Fantasy 13 has not been doing well, I say give the demo a shot.  By all means let me know what you think.  Stay tuned when I review Bravely Default.  Until next time dear gamers.

The Legend of Zelda A Link Between Worlds Review: Portraits of Nostalgia and Perfection Beautifully Captured.

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Welcome back everyone to my blog.  Twenty one years ago, the Zelda franchise reached a new pinnacle of greatness with the release of Legend of Zelda: A Link To The Past for the Super Nintendo entertainment console.  Now, Nintendo has released the highly anticipated sequel, Legend of Zelda A Link Between Worlds for the Nintendo 3DS console.  Ever since it’s premiere, people have been very skeptical, as to whether this new installment would be a worthy follow-up to the 1991 phenomena that graced the SNES.  I have had the honor of spending the weekend playing through this title, and now I am prepared to give my review.

Graphics:  It is often very rare to blend beautiful graphics while maintaining the nostalgic feeling that fans have come to grow and love, and thankfully, Nintendo has succeeded in accomplishing this feat.  Fans will be overwhelmed by the nostalgic feeling and fantasic graphics that are present in this beautiful title.  The character designs remain true to the charm of the Zelda franchise.  The world of Zelda is designed exactly like it’s 1991 predecessor, with a lot of new additions to add some spice to the old formula.  Score: 10/10
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Sound:  Ryo Nagamatsu is the mastermind behind the beautiful remastering of the classic SNES musical score.  Koji Kondo, the original composer of the SNES classic did not do any work in this title, which is quite odd, but Nagamatsu does a beautiful job in recapturing the classic musical score that still remains in the hearts of fans both old and new.  Score:  10/10

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Gameplay:  Zelda returns to the traditional roots of gameplay that fans of old and new generations will enjoy.  The story takes place 600 years after the events of Link to the Past, with our hero Link trying to stop a flamboyant villain named Yuga after he transforms the Seven Sages, Princess Zelda, and Link himself into 2-D portraits.  Fortunately, after receiving a leather wristband from a “unique” ally, Link gains the ability to escape and merge himself into walls at will.  This opens a new realm of exploration and puzzle solving that only adds to the already lengthy quest.

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Of course, what would a Zelda title be without side quests and exploration.  Link Between Worlds offers so many mini-games and side quests for players to enjoy.  Cucco dodging, rupee treasure hunting, gambling, and hunting for all 100 of a pink octopus’ children are only a few of the many mini-games and side quests that will keep players entertained for many hours to come.  Score: 10/10

Zelda fans all over should definitely add this worthy sequel to their collection.  The story is very well done, the characters are fun and quirky, and the soundtrack and worlds remain true to the franchise.  It is a very good holiday treat that everyone should indulge in.

Final Score: 10/10

Thank you everyone for your support.  Join me on Wednesday, when I review Ys Celceta: Sea of Trees for the Playstation Vita console.  Until then everyone, take care and keep on gaming.

Knack Review: Building adventure from the ground up.

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Welcome back friends to my esteemed blog.  As many of you know, the Playstation 4 console has been released and I have been very busy enjoying all that it has to offer.  Look at the image below for the launch line.  

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I want to start off by reviewing one of it’s launch titles, the new adventure game Knack.  Like most new consoles, the launch titles are usually hit or miss.  So, does Knack make the cut as a good premiere title?  Read on to find out.  

Graphics:  Knack delivers a very Pixar Studios like world with colorful characters and vibrant worlds.  The enemy designs are very well done, and you can’t get over how cute Knack is in his tiny initial form.  It all blends in to bring a cute package.  Score: 9/10

 

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Sound:  The music in this particular title really makes a stand above the crowd.  Each scene has a musical track that is fitting in exploration, combat, and story sequences.  The voice cast is equally awesome.   I was very amazed at the quality of music that was in this title, and I can assure you that you will be too.  Score: 9/10   

Gameplay:  Knack’s story is unique in it’s own ways.  War is rampant on humans as a result of Goblins led by their ruthless and cunning leader,  Gundahar.  A scientist and his assistant, along with the assistant’s uncle try to stop the goblin’s reign of terror with the help of Knack, the three-foot tall protagonist who is blessed with a unique ability.  Knack can utilize pieces called relics to attach to his body, causing him to grow anywhere from eight feet to three stories tall.  At the same time, Knack’s story tends to divide into fighting the goblins and butting heads with another antagonist Victor, along with his partner in crime Katrina.  This is all combined with beat ’em up combat and platforming elements that bring together a fun-filled adventure.
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The battles in Knack can range from moderate to very difficult.  Some areas require Knack to combat very large enemies in his tiny form, which results in one-hit kills from most foes that attack him.  Of course, when Knack is giant-sized, he delivers the same one-hit kill style beat down to his now insect sized foes.  There are tanks and combat planes that can knock giant Knack on his big behind, so play your cards carefully.  Score: 9.5/10

There have been many critics who have given this game bad reviews, and I still can’t see anything wrong with this game.  Don’t be fooled by biased reviews, Knack is an adventure that is definitely worth checking out.  I believe critics were expecting too much from Knack, and decided to whine about it when they didn’t get what they wanted.  Even though writer Mark Cerny said initially that the game will be a blend of Crash Bandicoot, Katamari Damacy, and God of War.  In my opinion, Cerny delivered on his promise.  

Final Score: 9/10 

Thanks for reading and be sure to follow my blog, and spread the word about me.  This is going to be a busy week, but I will continue to keep the posts coming.  Tune in soon when I post my review for Contrast, ResoGun, and Legend of Zelda: A Link Between Worlds.

The Guided Fate Paradox Review

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Welcome back friends to another edition of The Gaming Angel.  I hope your Halloween holiday was full of tricks and treats.  Over the last decade, Nippon Ichi Software (NIS) has become known for their very niche gaming titles such as Atelier Iris, Mana Khamia, Ar Tonelico, and of course their most famous franchise, Disgaea.  Now, we look at their latest release entitled The Guided Fate Paradox for the Playstation 3 console.  With NIS titles, it is usually hit or miss with their releases.  So is this another sleeper hit like Disgaea and Atelier Iris, or is this a title you should miss at all costs?  Let’s review shall we?

Graphics:  Fans of the Disgaea series will feel right at home with The Guided Fate Paradox.  The characters are bright and colorful, while the monsters have a very similar design pattern to Disgaea.  The art design of the environments and dungeons are very lush and colorful.  Score: 8/10

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Sound:  Yosei Teikoku does a brilliant job of bringing music that is fitting to the situation of the game’s story, while at times, some of the music is a bit too cheerful and perky for the dungeon environments.  Some of the english voice acting is on par, but there are others that make you want to turn the vocal option to Japanese.  Score: 8.5/10

Gameplay:  Like most NIS RPG’s, this is where the proof in quality comes into play.  The Guided Fate Paradox is a dungeon crawler RPG that has many similarities to the Chocobo’s Dungeon series.  You come across a dungeon and explore freely until you encounter a foe or foes, depending on the situation.  When you encounter an enemy, it becomes more turn-based and strategic.  You take turns moving around the map.  When you move, they move-when you attack, they attack.  Click on this link to view an example of the gameplay.  It is a nice change of pace that RPG fans will enjoy.

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The story of The Guided Fate Paradox is very interesting and definitely unique to say the least, but not unheard of by RPG standards.  You take the role of Renya, a boy who after winning the lottery, is chosen to be god.  Now he must answer the prayers of those that pray to him.  It is indeed an interesting twist to your standard RPG cliches of someone attempting to be a god and trying by any means to achieve it.  In this game, you simply spin a raffle cage and presto, you are now God.  Score 9/10 

NIS faithful fans and Disgaea fans will definitely love The Guided Fate Paradox.  Whether you are an NIS fan or a fan of RPG’s, you should definitely add The Guided Fate Paradox to your gaming library.  It takes a pleasant step away from the typical RPG cliche’s in both gaming and story.

Final Score: 8.5/10 

As many of you know, Playstation 4 comes out next Friday, November 15th.  So I will be back November 18th, with a review of the PS4, and Knack, one of the premiere titles.  Until then friends, be sure to subscribe, take care and Happy Gaming!  

 

Pokemon X and Y Review

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Happy Halloween dear readers and welcome back friends to my blog.  It’s been a very trying few weeks and I apologize for the long hiatus, but Halloween festivities, and creating my costume (see below) have really been syphoning my time as of late, but now the blogging can go on.  As many of you know Pokemon is one of the biggest franchises in Nintendo’s arsenal, we have seen the series go through many changes, and seeing many adaptations.  Now the franchise makes it’s way to the 3DS with Pokemon X and Y.  So, does this transition hold true to the series, or has it been lost in translation?  Read on to find out.

Clicker Costume I made for Halloween from The Last of Us.

Clicker Costume I made for Halloween from The Last of Us.

Graphics:  There are times when some games that transition from 2D to 3D are messed up in the process.  Thankfully, in the case of Pokemon X and Y, the transition was done beautifully.  The world of Pokemon has made a successful transition to the 3DS, sporting a beautiful world, great characters, and most importantly, the Pokemon look fantastic in 3D.  The colors are bright and plentiful, and the graphics on and off battle sequences are a complete joy to look at.  Score: 10/10

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Sound:  To say that fans of Pokemon will have an “eargasm” listening to the soundtrack of Pokemon X and Y is the biggest understatement of 2013.  Shota Kageyama, Minako Adachi, Hitomi Sato, and Junichi Masuda merge their talents together to bring a powerhouse musical score that stays true to the Pokemon tradition.   It’s a huge delight to listen to for fans both old and new.  Score: 10/10


Gameplay: 
This is the biggest chunk of the entire package, minus the transition from 2D to 3D.  Besides the great quest of becoming the best trainer and catching them all, so much more has been added to this package that makes the game soar.  Everything you could ask for is here from battling and collecting a mass amount of Pokemon, to exploring the massive Luminose City, to collecting trainer badges.  Pokemon X and Y will definitely keep you more than entertained.  The most amazing addition to this franchise is the Wi-Fi playability.  Players can now use the 3DS’ Wi-Fi capabilities to challenge friends who are within range.  So, if you want to strut your stuff, and a friend is nearby just sit back and show him or her who is really the best trainer of all.  Score: 10/10

Anyone who is looking for a great RPG, or Pokemon fans who have been waiting for a timeless Pokemon adventure should add this title to their library.  It is without a doubt the best Pokemon in the series.

Final Score: 10/10

Etrian Odyssey Untold: The Millennium Girl Full Review

EOUTMGHappy Autumn dear readers, and welcome back to my esteemed blog.  With the fall season making it’s arrival, many hit titles are making their ways on to store shelves.  Our next title for review is Etrian Odyssey: The Millennium Girl for the Nintendo 3DS.  Etrian Odyssey is a massive dungeon crawling RPG series from Atlus.  This is a complete remake of the original Etrian Odyssey that was on Nintendo DS.  It is a niche title with a fairly large fan base.  So the question on everyone’s mind is, does this latest entry in the series satisfy the hunger of gamers all over?

Graphics:  Fans of Etrian Odyssey 4 will be more than happy with this graphical overhaul of the original title.  Artwork is well done and the transition of the dungeons and monsters to 3D are beautifully executed.  The anime style movie sequences also add a little more push to the graphical arsenal.  Score 9/10

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Sound:  The musical score of Etrian Odyssey has always been one of it’s strongest features, and this musical score does not disappoint.  The little voice over work that is provided does the game justice when needed.  Score: 8.5/10

Gameplay:  JRPG fans will jump for joy at Etrian Odyssey’s traditional turn-based gameplay.  The game also takes a unique approach by offering a story mode, which even though very cliched, offers a different approach to the traditional dungeon exploring, level grinding, treasure hunting goodness that makes Etrian Odyssey such a joy to play.  You can also choose to play the original, which sticks to the traditional mechanics that I mentioned above.  Score: 9.5/10

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Whether you were introduced to Etrian Odyssey late in the years and want to experience the original, or someone that wants to experience the remake, this is a good way to experience where it all began.  Highest recommendation.

Final Score: 9/10

I am currently in the process of reviewing Beyond Two Souls for the PS3.  I will also be reviewing Pokemon X for the Nintendo 3DS this weekend.  Whew, lots of blogging on the way, but I will get these up for you, my readers.  Thanks again and as always, be sure to subscribe to my blog and tell your friends about me.  Until next time, see you soon.