Blog Archives

I’M BACK!!!

I have returned, Kweh!

I have returned, Kweh!

Greetings everyone, and welcome back to my esteemed blog.  It has been quite a number of months since my last post.  I have been very busy with the job search and seeking possibilities of returning to school.  I am very happy to say that I have not only acquired a new position, but I am also in the process of applying for school.

Now that the wheels are in motion, I am happy to get back to my favorite past time; that being sharing my insights and reviews with you.  I will be back on Wednesday 3/18 with my full review of Final Fantasy Type 0 HD.  Until then everyone, be safe, and happy gaming!

Anime Central 2014

Hello everyone, and welcome back to my esteemed blog.  I must apologize for the delay on my Child of Light review, but Anime Central was in my hometown of the windy city this past weekend, and that took a redonkulous amount of my time.  Now that another awesome year at ACEN has passed, I thought I would take a moment and show all of my followers a few snippets of the epic event that was ACEN 2014.  I was so fortunate enough to not only see a free (provided you registered) performance of A New World (Final Fantasy Concert), but I unexpectedly bumped into none other than Mr. Nobuo Uematsu himself (yes, I was starstruck like a Beetles fan).  It was indeed an amazing year at ACEN.  Not sure what the hoopla is all about?  Click here to learn all about ACEN!  I will be back on Tuesday with my review of Child of Light, and this weekend with Transistor.  Until then enjoy the pics!

Shiva was putting everyone on ice!

Shiva was putting everyone on ice!

 

Sephiroth!…and camouflage person.

Sephiroth!…and camouflage person.

 

Princess Peach is armed and dangerous!

Princess Peach is armed and dangerous!

I had to take pics with my favorite Sailor Scout!

I had to take pics with my favorite Sailor Scout!

Oh…the ocarinas!

Oh…the ocarinas! Thank you to Songbird Ocarina for permission to take the picture.  Love your products!

Check out more products from Songbird Ocarina!

MORTAL KOMBAT!!!

MORTAL KOMBAT!!!

My Clicker costume was a hit!

My Clicker costume was a hit!

Don't mess with Chie!

Don’t mess with Chie!

Izanagi will smite you!

Izanagi will smite you!

LET IT GO ELSA!

LET IT GO ELSA!

Who Ya Gonna Call?

Who Ya Gonna Call?

Gotta Catch Em All!

Gotta Catch Em All!

 

Ys Memories Of Celceta Review

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Happy Holidays dear readers, and welcome back to my esteemed blog.  I must apologize for the hiatus but, I recently acquired a new position, and that combined with a somewhat lengthy commute makes my time for blogging scarce, but I am back and the blogging will go on.  

25 years ago, an action role playing franchise graced us with it’s presence.  Unfortunately, it debuted on the Turbo Duo CD, a great console that was too expensive at the time to own.  It was also competing with the already popular Zelda series, which is why this franchise never got the recognition it deserved.  Now the Vita get a taste of the Ys franchise with Ys: Memories of Celceta for the Playstation Vita console.  This is a reimagining of Ys IV: Dawn of Ys for the Turbo Duo CD, which never saw a North American release.  So, does this reimagining succeed in giving gamers what they want?  Let’s find out.

Graphics:  For being a Vita exclusive title, Ys Memories of Celceta delivers graphics that are good but still remain true to nostalgia.  The character sprites, animations and creatures are fairly robust, but still manage to keep a nostalgic look to it.  The world is vast however, there is little to interact with in this massive re-imagined world, which is somewhat of a disappointment.  Score: 7.5/10

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Sound:  The Ys series has always been faithful to delivering a fantastic musical score, and Memories of Celceta does not disappoint.  Fans of Ys music will be having multiple eargasms listening to the amazing musical score.  Plus, for those of you who can shell out the extra bucks, the collector’s edition comes with a three disc soundtrack featuring three to four tracks from each of the Ys titles.  Score: 9/10

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Gameplay:  The meat of the package in Ys Memories of Celceta comes from the combat.  From the moment you begin the game, you are instantly thrown into battle.  In this title, our protagonist Adol is suffering from amnesia, and begins a journey through Celceta to regain the memories he has lost.  The combat is pretty fast paced, and boss battles are epic.  The side-quest options consist of fetch quests or hunting a creature (some of which can be difficult if unprepared) and killing it.  You spend most of your time traversing through the world of Celceta while completing a quest that sadly tends to drag sometimes.  Voice acting is present but, they are so rare that the story suffers as a result.  Fortunately, the combat manages to keep the blood pumping enough to keep you from boredom.  Score: 9/10 

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Ys Memories of Celceta is a great addition to the already minimal selection of Vita exclusive RPGs.  Longtime fans, or if you’re seeking a new adventure, look no further than Ys. 

Final Score: 8.5/10

The Legend of Zelda A Link Between Worlds Review: Portraits of Nostalgia and Perfection Beautifully Captured.

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Welcome back everyone to my blog.  Twenty one years ago, the Zelda franchise reached a new pinnacle of greatness with the release of Legend of Zelda: A Link To The Past for the Super Nintendo entertainment console.  Now, Nintendo has released the highly anticipated sequel, Legend of Zelda A Link Between Worlds for the Nintendo 3DS console.  Ever since it’s premiere, people have been very skeptical, as to whether this new installment would be a worthy follow-up to the 1991 phenomena that graced the SNES.  I have had the honor of spending the weekend playing through this title, and now I am prepared to give my review.

Graphics:  It is often very rare to blend beautiful graphics while maintaining the nostalgic feeling that fans have come to grow and love, and thankfully, Nintendo has succeeded in accomplishing this feat.  Fans will be overwhelmed by the nostalgic feeling and fantasic graphics that are present in this beautiful title.  The character designs remain true to the charm of the Zelda franchise.  The world of Zelda is designed exactly like it’s 1991 predecessor, with a lot of new additions to add some spice to the old formula.  Score: 10/10
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Sound:  Ryo Nagamatsu is the mastermind behind the beautiful remastering of the classic SNES musical score.  Koji Kondo, the original composer of the SNES classic did not do any work in this title, which is quite odd, but Nagamatsu does a beautiful job in recapturing the classic musical score that still remains in the hearts of fans both old and new.  Score:  10/10

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Gameplay:  Zelda returns to the traditional roots of gameplay that fans of old and new generations will enjoy.  The story takes place 600 years after the events of Link to the Past, with our hero Link trying to stop a flamboyant villain named Yuga after he transforms the Seven Sages, Princess Zelda, and Link himself into 2-D portraits.  Fortunately, after receiving a leather wristband from a “unique” ally, Link gains the ability to escape and merge himself into walls at will.  This opens a new realm of exploration and puzzle solving that only adds to the already lengthy quest.

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Of course, what would a Zelda title be without side quests and exploration.  Link Between Worlds offers so many mini-games and side quests for players to enjoy.  Cucco dodging, rupee treasure hunting, gambling, and hunting for all 100 of a pink octopus’ children are only a few of the many mini-games and side quests that will keep players entertained for many hours to come.  Score: 10/10

Zelda fans all over should definitely add this worthy sequel to their collection.  The story is very well done, the characters are fun and quirky, and the soundtrack and worlds remain true to the franchise.  It is a very good holiday treat that everyone should indulge in.

Final Score: 10/10

Thank you everyone for your support.  Join me on Wednesday, when I review Ys Celceta: Sea of Trees for the Playstation Vita console.  Until then everyone, take care and keep on gaming.

Dragon’s Crown Review

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Welcome back friends to my outstanding blog.  I apologize for this delayed review but, as many of you are well aware I am in the process of reviewing two very anticipated RPGs for the Playstation 3 console-both of which are extensive and very engaging-Dragon’s Crown and Tales of Xillia.  Rather than delaying the flow of blogs, I decided to just review one title at a time.  First up is Dragon’s Crown.

Dragon’s Crown is the newest title developed by VanillaWare, a small niche company that is responsible for titles such as Princess Crown, Odin Sphere, GrimGrimoire, and Muramasa The Demon Blade.  Originally this title was going to be published by XSeed however, they scrapped the project due to what I believe was financial reasons.  So, Atlus heard the calls from their fans and brought Dragon’s Crown to the United States.  With all the near misses in porting this title stateside, was the effort worth it?

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Graphics:  To say that Dragon’s Crown is a visual masterpiece would be the biggest understatement of 2013.  The most unique attribute about Dragon’s Crown’s graphics all the in-game backgrounds, characters, creatures and effects are painted by hand.  This approach adds a very unique touch that differentiates from other titles, and Vanillaware definitely deserves praises for this beautiful achievement.  Some gamers out there will also notice the extreme detail that is in every character, especially in the females, the sorceress being the biggest example.  Score: 10/10

Sound:  The musical score is very fitting for the world of Dragon’s Crown.  There are several tracks that stand out above the rest,  like the over world theme.  Besides a few sounds the characters make in battle, and of course their quotes when highlighting them during the selection screen, the only voice work is that of the narrator, which is well done.  The narrator however becomes consistently annoying repeating your objective every time you leave a tavern or shop.     Score: 9/10

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Gameplay:  This is where the meat of the package is at.  Fans of Golden Axe will feel right at home with this title.  Dragon’s Crown may seem short with only nine dungeons to explore but, there are two paths per dungeon to explore with two bosses at the end of each path.  The game can be either a short ride or a long excruciating challenge depending on the character you select.  You can recruit other fighters to join in your quest by finding their bones in dungeons and resurrecting them.

There are numerous quests that will keep you more than occupied throughout the adventure,  but the biggest and most unique feature is the loot system.  Throughout each dungeon you will find a plethora of items and equipment that will remain un-appraised until completion.  Once you complete a dungeon, you can spend your gold to appraise the item, or simply cash in your chips and sell it straight out.  Keep in mind, there are LOTS OF ITEMS to find in Dragon’s Crown.  Also in Dragon’s Crown are hidden jewels and trinkets that you discover hidden in the backgrounds of the dungeons which will increase your score.  The campaign mode per character class takes about 20 hours to beat but, fans who are looking for an action RPG with tremendous depth will end their search with Dragon’s Crown with it’s 100 plus hours of gameplay for those looking to earn that platinum.   Score: 10/10  

Issues:  Dragon’s Crown is available for PS3 and PSVita.  Unfortunately the Vita version does not support cross-buy or cross-play.  This is a huge letdown, especially for those Vita owners that want to play with friends.

This is a title that should be in everyone’s possession.  The style of the game is nostalgic, but unique with it’s art style and design.  Definitely recommend this title to everybody.

Final Score: 9.5/10

Be sure to follow my blog everyone.  Thanks again, and see you next time with my Tales of Xillia review.

VanillaWare’s sneaky but awesome surprise.

                           

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What is VanillaWare you ask?  Well, back in 1997 Atlus released a game entitled Princess Crown for the Sega Saturn console in Japan.  Sadly, this amazing game never saw a US release.  The director of Princess Crown and a few of the key developers soon after left Atlus to form VanillaWare.  They are responsible for games like Odin Sphere, GrimGrimoire, and Muramasa: The Demon Blade.  

Since Muramasa’s release for the Wii several years back, VanillaWare has been developing a game in secret for the PS3 that was recently revealed at E3 called Dragon’s Crown.  This is a side scrolling Action RPG platformer similar to that of Golden Axe, and Guardian Heroes. I think this will be a fantastic masterpiece from VanillaWare that will impress PS3 fans everywhere.  In the trailer shown here the game is scheduled for release in the spring.  Whether this game will be released in the spring is still unknown.  I will keep everyone posted once information becomes available.  What do you think of this game?  

Thanks for reading, and as always I look forward to your feedback.  Til next time.

 

Lucas