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Persona 4 Arena Review: Fighting and RPG beautifully combined.

Hello everyone, and welcomed back to my esteemed blog.  For quite some time I have been praying for a fighting game that would have more to it than just kill the opponent.  I prayed for something with a little more depth.  Atlus and Arc System Works have thankfully answered my prayers with the new collaborated title Persona 4 Arena.

Graphics:  From the moment you turn the game on the graphics and anime cutscenes never fail to impress.  The animation is clean and crisp and the in game graphics are smooth.  A definite 2D fighter gem.  Score: 9/10

Gameplay: Keep in mind folks, this is not a fighting game where the only objective is beat, smash, and kill senselessly.  This fighting game actually has a very in depth story to it.  Don’t expect to beat this in a day with all the characters.  The story takes place two months after the Inaba murder mysteries in Persona 4.  The fighting engine is clean and fast paced.  The new quick combo feature is a nice way for beginners to dive right in without the intimidation of those tournament level pros.          Score: 9.5/10

Sound:  Shoji Meguro does a good job of blending in some classic tracks from Persona 3 and 4, along with a few remixes.  I can’t get the Arena version of Reach Out to The Truth out of my head.  Score: 9.5/10

Final Score: 9.5/10