Hatsune Miku fans rejoice!

 

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Welcome back everyone to my esteemed blog.  As the autumn months quickly makes it way toward us, the newest line-up of video game titles are slowly trickling their way stateside.  One of these games is Hatsune Miku: Project Diva F 2nd.

Incredible music!

Incredible music!

For those of you who are not aware of what Hatsune Miku is, it’s a music rhythm game similar to that of Parappa The Rapper.  Button images, square, circle, x, and triangle will appear in different areas of the screen in random sequences according to the beats and melodies of the music.  You simply have to press the buttons as they match up.  Click here for an example of the game in action.

40 amazing songs!

40 amazing songs!

Sega released this game on a gamble, seeing as how it is such an extremely niche audience.  The game however was a massive success, and Sega in their infinite wisdom has decided to bring the sequel.  Hatsune Miku: Project Diva F 2nd, much like it’s predecessor will feature 40 songs and a new difficulty setting that will keep you coming back for more Miku!  No concrete release date has been released as of yet, but a tentative date is set for December of 2014 on the Playstation 3 and Playstation Vita.  Hopefully, we won’t have to wait until next year for this amazing sequel.  

Watch the E3 announcement trailer!

Here is my favorite song on the new lineup so far!

Thank you to all my subscribers for following my blog, and be sure to spread the word to your friends.  Be sure to check out my review of The Last of Us Remastered this weekend.  Until then fellow bloggers, happy gaming!

Battle of the last boss themes, which one do you think is the best?

Welcome back happy gamers to my esteemed blog.  I hope everyone is enjoying their summer, and spending a lot of that time basking in non-stop gaming goodness.  RPGs (Role Playing Games) has developed a monstrous fan base over the years, and most noticeably, the music that accompanies some titles is treasured among tons of fans all over the world.  One piece of music that is among the most popular is the final battle themes—the climactic battle between your heroes and the fiend that you must smite.  There are many selections in this particular genre, and everyone has their opinion of which theme is the best of the best.  Here is a nice listing my favorite last boss themes:

 

Grandia 2: FIGHT Theme 4 Final Battle

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Lunar Eternal Blue:  Lucia vs. Zophar

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Secret of Mana: Meridian Dance

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Final Fantasy 7:  One Winged Angel

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Persona 3:  Battle for Everyone’s Souls

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Bravely Default:  Serpent that Eats the Ground

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Final Fantasy 6:  Dancing Mad

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Final Fantasy 4:  Final Battle (Zeromus)

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Parasite Eve: U.B. (Ultimate Being)

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Parasite Eve 2:  Distorted Evolution

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 Now for my top three choices:

 

Persona 3:  Battle for Everyone’s Souls

Bravely Default:  Serpent that Eats the Ground

Lunar Eternal Blue:  Lucia vs. Zophar

 

…and the winner (at least I think) for best RPG last boss theme song is???????

 

 

Bravely Default:  Serpent that Eats the Ground

 

 

Are there any RPG last boss themes that you think are undeniably awesome, and stand out above the rest?  Share your thoughts.  I look forward to hearing from you.  Until next week folks, take care and game on!

Shovel Knight Review: Games of Future Past

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Welcome back friends to my esteemed blog.  I hope all of you out there had an incredible fire cracking 4th of July weekend.  As most of us prepare to return to our usual 9-5 occupations, some of us would like to know what is hot in the gaming world.  Thankfully, I have come back to bring you yet another fantastic dose of gaming goodness.  There are plenty of big names within the gaming industry, but for those of you who are not aware, indie games are making a huge positive impact within the gaming world.  

Independent developer Yacht Club Games has launched their newest title Shovel Knight for the Nintendo 3DS and the Wii U.  This title is a tribute to retro platforming games that many, if not, all of us are too familiar with.  The question is, does Shovel Knight pay homage to a time period of great games?  Or, does it insult the genre of retro platforming that we have all loved since childhood?  Let’s find out shall we?

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The world of Shovel Knight…look familiar?

Graphics:  Shovel Knight is a retro gaming platforming adventure that takes a risk with having 8-bit type graphics, but you can’t help but be mesmerized by the beautiful execution of this trip down memory lane.  It dives back into the days of old without ever making the game look too outdated.  The sprites and backgrounds are very well executed, the colors are unbelievably vibrant, and the blend of graphical elements from different gaming titles of the 8-bit era (you’ll see which ones shortly) draw you in to the point where you completely forget that you are playing this game on a next-generation gaming console.  Yacht Club Games deserves high recognition and praise for their incredible and masterful execution of this element.  Score: 9.5/10

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You bring your lamp, I’ll bring my SHOVEL!


Sound:
 The music of Shovel Knight is a retro gamer’s dream come true.  It uses the 8-bit chip sound production beautifully, and more often than not, I found myself tapping my toes to some of these incredible tracks.  This is a reminder to gamers that you don’t need a full scale orchestra to create fantastic memorable music.  Score: 9/10

Tick Tock

Tick Tock

 

Gameplay:  The meat of this package is within the gameplay.  Shovel Knight is a side-scrolling platform adventure game.  It borrows elements from many of the “in-crowd” Nintendo games.  The controls are as basic as they come.  You have move, jump, and attack.  You side scrolling elements from Mega Man using your shovel as a pogo stick from Ducktales, and attacking foes in similar ways to Ninja Gaiden and Castlevania via swiping them with your shovel.  

The map layout is very similar to Super Mario Bros. 3, one of the greatest Nintendo games ever (at least in my opinion).  You traverse through different dungeon layouts and fight bosses in the same format as Mega Man.  You also earn currency via digging up and or discovering gems, gold coins, and other shiny goodies along the way.  Currency plays a critical role in this game, as it allows you to buy relics and potions that make your quest a little bit easier.  It also plays a role when you die.  Upon your death, chunks of your funds are sacrificed to bring you back.  Don’t fret, you can return to you place of death and reclaim your lost funds, which are floating in bags.  

Big tanks?  I got a SHOVEL!

Big tanks? I got a SHOVEL!

You may think that this game is a “rip off” of other treasured games of the 8-bit era, but it actually feels like a stand alone title that really makes it’s mark in an incredible way.  Some of us veteran retro gamers may find the difficulty of Shovel Knight a little bit mundane, but fear not friends, Yacht Club Games has provided a New Game Plus mode that is sure to scratch that itch for an extra challenge.  Shovel Knight looks simplistic but it plays smoothly for those who are veterans of the Nintendo 8-bit era and those of us who were deprived of the joys of these gaming gems back in the days of old.  Score: 10/10

 

Shovel Knight is a fantastic game.  It has been years since I played through a platformer numerous times in one sitting, and it felt pretty darn good.  Retro gamers looking for a hidden gem, or new age gamers wanting to find their gaming roots, look no further than Shovel Knight.  A fantastic tribute to retro games and this will be a classic for many years to come.

 

Final Score: 9.5/10

Child of Light Review: Visual Poetry In Motion

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Good day to all my fellow gamers. Welcome back to my esteemed blog. I apologize for this insane delay in posting, but recently work and night classes have syphoned my personal time, but once again I have returned and with some very late—but nonetheless excellent and non-bias gaming reviews. The summer is finally here, and kids, teens, and the more paleolithic gamers like myself are always looking to invest countless hours in some gaming goodness. So, I have decided to start by reviewing one of four games on my platter that I am playing and very much enjoying. The first review will be Ubisoft’s RPG, Child of Light. This title has had a lot of expectations. Does it live up to all these expectations, or is it another disappointing letdown. Let’s take a look.

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Graphics: Elegance and beauty are understatements when it comes to describing the graphics of Child of Light. From the moment you turn on your console, even the “press start” screen draws you in like a spell. The colors and textures are beautifully drawn. The backgrounds are lush and vibrant with color and life, from the immense forests, to the dark and creepy caverns—It’s an eye-candy overload that fans will love. Ubisoft definitely proves to all of us that they poured their heart, sweat, and tears into providing us a product of pure visual delight. The characters of Child of Light are also brilliantly drawn in both story sequences and gameplay.

The creature designs are almost out of a child’s story, but not in a childish way. Each creature is well detailed and some can also be a bit fearsome. Being a person with a hummingbird attention span, I found myself constantly getting lost or distracted from my path, but I didn’t get frustrated with the game. I simply wanted to keep wandering and soak in the beautiful atmosphere of this amazing world. Score 10/10 

Sound: Canadian singer-songwriter Coeur de Pirate (Béatrice Martin) brings to Child of Light a musical score that is timeless and beautifully done. Every track seems to fit the environment of the game. From the soothing melody played in the forest, to the climactic boss battles, every piece of music is a joy to behold. Score 9.5/10

Gameplay: This game focuses on the heroine Aurora who, after falling victim to a physical ailment—wakes up in the world of Lemuria. She then begins her quest to save her father from the evil queen, Umbra. Thus, she journeys through mystical Lemuria, gathering very unique allies along the way. A bow-wielding mouse, a jester who can’t seem to complete one rhyme, a golem, and a wizard—yes these are some of the different varieties of characters that you will encounter through your 12-15 hour quest.

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While most heroes in video games tend to have a stereotypical look from an abnormally muscular hero, or a sexy seductive heroine—Child of Light has none of these stereotypes. It introduces pretty average characters that still make an impact without all the muscles and sexiness. The battle system is one that is familiar to many fans. It uses a turn based gaming engine similar to the Grandia series. Characters and monsters take turns while small icons in line on the screen races to the “action” button. This determines who gets to act first. This element provides a lot of strategic challenges, because your quick thinking will determine whether you can get the jump on your enemies before they can act, or fall victim to their onslaught. Aurora’s companion Igniculus also plays a vital role in your quest as a distraction blinding your enemies and slowing their progression on the action bar. It is a refreshing element and a fantastic tribute to the gaming franchises that introduced these engines. Score 9.5/10

Child of Light is a game that should be in everyone’s library. It is a beautiful tribute to past games, and it is a brilliant masterpiece to behold. If you have not downloaded this title yet, don’t wait another minute—download Child of Light today.

Final Score: 9.5/10

Anime Central 2014

Hello everyone, and welcome back to my esteemed blog.  I must apologize for the delay on my Child of Light review, but Anime Central was in my hometown of the windy city this past weekend, and that took a redonkulous amount of my time.  Now that another awesome year at ACEN has passed, I thought I would take a moment and show all of my followers a few snippets of the epic event that was ACEN 2014.  I was so fortunate enough to not only see a free (provided you registered) performance of A New World (Final Fantasy Concert), but I unexpectedly bumped into none other than Mr. Nobuo Uematsu himself (yes, I was starstruck like a Beetles fan).  It was indeed an amazing year at ACEN.  Not sure what the hoopla is all about?  Click here to learn all about ACEN!  I will be back on Tuesday with my review of Child of Light, and this weekend with Transistor.  Until then enjoy the pics!

Shiva was putting everyone on ice!

Shiva was putting everyone on ice!

 

Sephiroth!…and camouflage person.

Sephiroth!…and camouflage person.

 

Princess Peach is armed and dangerous!

Princess Peach is armed and dangerous!

I had to take pics with my favorite Sailor Scout!

I had to take pics with my favorite Sailor Scout!

Oh…the ocarinas!

Oh…the ocarinas! Thank you to Songbird Ocarina for permission to take the picture.  Love your products!

Check out more products from Songbird Ocarina!

MORTAL KOMBAT!!!

MORTAL KOMBAT!!!

My Clicker costume was a hit!

My Clicker costume was a hit!

Don't mess with Chie!

Don’t mess with Chie!

Izanagi will smite you!

Izanagi will smite you!

LET IT GO ELSA!

LET IT GO ELSA!

Who Ya Gonna Call?

Who Ya Gonna Call?

Gotta Catch Em All!

Gotta Catch Em All!

 

Conception 2: Children of the Seven Stars Review: Bundles of Joy

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Welcome back friends to my esteemed blog.  It has been quite the active time in the gaming world with so many anticipated titles coming out. I must apologize again for the delayed blog postings, but I recently completed this title and currently working on Child of Light for my next review. 

This time around, we are going to take a look at a new dungeon-crawling turn-based RPG from Atlus—Conception 2: Children of the Seven Stars for the Playstation Vita and Nintendo 3DS.  I am going to review this title from an objective point-of-view.  Conception 2 is a title developed by Spike Chunsoft, developers of 999 and Pokemon Mystery Dungeon. So, how does this newest RPG stand up? Read on to find out more.

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Story: The story of Conception 2 puts you in the typical role of somewhat silent protagonist, Wake Archus (default name)—a teenage boy growing up in a world infested by demons. Wake discovers the mark of the star god on his hand after a horrible demon attack takes the life of his sister on her wedding day. Wake then decides to attend a school that trains other youths with the star god markings. Demons gather in these nests called “dusk circles”. It’s here that Conception 2’s journey begins.

In the midst of your training it is discovered that you (Wake) have an overwhelming amount of ether within your body that allows you and your female classmates to enter the dusk circles and clean house.

In your training you meet seven different female classmates that you can perform a ritual called “classmating” to create star children. Just so everyone is aware, it’s not the type of mating that you think. You simply hold hands with these S-Ranking classmates and create these children using items called matryoshka dolls. It’s here that the dungeon crawling journey begins.  You journey to these dusk circles (dungeons) to clear out the infestations, gather treasures, and eventually confront the boss of each dusk circle.  It’s a typical RPG storyline in a nutshell.  Score: 8/10    

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Graphics: The graphical quality of Conception 2 can be hit or miss at times. The character models are pretty fair in design. Some of the dungeons are creative, while others just an eyesore. The anime character design is pretty well done, and the in game characters and monsters are pretty good, as far as design quality goes. Fans of Persona 3 and 4 will feel right at home with the graphics and artwork.  Score: 7.5/10

Sound: Masato Koda brings forth a rather trendy soundtrack for Conception 2. The battle theme is pretty catchy, along with other well thought up tunes. The voice work turned out more impressive than I had hoped. It’s definitely a toe-tapping soundtrack, especially where the battle theme is concerned.  Score: 8/10
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Gameplay:  This is the bread and butter of Conception 2. The dungeon exploration is very much similar to Persona 3 and 4. You explore these dusk circles (dungeons) in an attempt to neutralize the dusk spawn, (dungeon boss) and sterilize the circle. Before embarking on your quest, you must utilize the help of one of your female companions by creating star children to help you in battle. At birth, you select the class of your star child.

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The battle system seems simple at first, but there are numerous points—especially in the optional dungeons where the difficulty spike is very noticeable. You are placed in three teams, consisting of you and your female companion (mom and dad), and the other two teams consisting of three star children per team. When fighting, you basically surround one enemy in a circle like formation—choosing a side you wish to attack the enemy from. There are standard attacks and weak points depending on which side you attack the enemy from. It’s simplistic, but a challenging strategic element.  Score: 8.5/10
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Final thoughts: Conception 2 has been criticized as being a rip-off of Persona 4. We have to remember that Atlus (creators of Persona) released this game. So, if they aren’t making a fuss, or throwing out any lawsuits—why should anyone else make a big deal about it?  This game is definitely worth picking up. Don’t be deceived by all the biased critics out there, if you’re looking for a good time consuming RPG—then give Conception 2 a go.

Final Score:  8/10

Upcoming Titles To Look Out For!

Welcome back everyone to my esteemed blog.  It’s been an idle couple of weeks, mainly due to the preparation of my Clicker costume for ACEN next month.  There is also work and the gym that seem to intervene.  That being said, it’s time to keep the gaming news and reviews going.

Many gamers I assume have had their hands busy with several new titles, including Dark Souls 2, Final Fantasy 10/10-2 HD Remaster, and Bravely Default.  I’m here to give you an update on what’s coming up in the next few months.  Without further adieu, let us begin.

Three games on the radar:

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Conception 2:  This is a unique dungeon-crawler RPG from the creators of Persona.  It’s a rather unique title, one that will be next on my to review list.  If you’re familiar with Persona 4, then you will definitely have to check this out!  Conception 2 launches April 15th for the Vita and 3DS.

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Child of Light:  Ubisoft is bringing a visually stunning RPG entitled Child of Light available for digital download on PS3, PS4, Wii U, PS4, Xbox One, PC, and Xbox 360 at the end of this month.  It is literally an interactive poem that you are in control of.  You play as Aurora a princess on a quest to restore the lost sources of light from the sun, moon, and stars-and put an end to the culprit, the black queen.  Child of Light is available for download on April 30th.

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The Last of Us Remastered:  Yes folks, the game that won 200 game of the year awards is now being remastered exclusively for the Playstation 4.  The Last of Us Remastered will be brought in 1080p with better character models, shadows and backgrounds, and the complete expansion sets, including Left Behind.  It is scheduled for release this summer, but no exact release date has yet been given.

We have quite a few games to look forward to this spring and summer, so start planning on breaking your piggy banks over the next few months.  I will definitely be reviewing these games upon their release so stay tuned, and as always-thanks for your continued support and spread the word about my blog.  Happy Gaming!

 

Final Fantasy X/ X-2 HD Remaster Review

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Welcome back fellow readers to my esteemed blog.  I must apologize for my long absence, but circumstances have severely limited my blogging time.  But now we can press on with the gaming goodness.  It was 13 years ago when Square-Enix (back then Squaresoft) released Final Fantasy 10 for the Playstation 2 game console.  This title would be hailed as one of the greatest installments in the franchise’s history.  Now in 2014, Square-Enix has bestowed Final Fantasy X/ X-2 HD Remaster for the Playstation 3 console.  The question on everyone’s mind is, can a title that is over a decade old still strut it’s stuff in HD?  Let’s find out.

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Graphics:  Final Fantasy X/ X-2 HD Remaster is absolutely gorgeous on Playstation 3.  This is the makeover that fans have been waiting for.  The polygons and pixels have been thoroughly smoothed out, and the colors in both the character and background art have received a nice polish that really pops on the screen.  The CG cutscenes are just as beautiful as the day they premiered in 2001.  The character’s facial models also received a bright overhaul, but seem rather awkward looking especially in cutscenes.  The menu screens received several touches that really stand out, and the sphere grid remains true to it’s prior 2001 release.  There are titles that often suffer from graphical clashing (i.e. Tales of Symphonia HD Chronicles), but thankfully Final Fantasy X/ X-2 HD Remaster has received the perfect HD upgrade that truly does the game justice.  Score: 9.5/10

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Sound:  Final Fantasy X received a completely remixed musical score courtesy of Masashi Hamazu.  Some of the tracks are very vibrant and catchy.  I did however prefer some of the original musical tracks by Nobuo Uematsu as opposed to their remixes.  Not having an option to select between the original and remixed musical score during gameplay is very disappointing.  It will be hit or miss with fans of the original.  Final Fantasy X-2 did not receive a musical makeover, and thus remains the same, which isn’t a bad thing at all.  Score: 9/10

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Gameplay:  The story of Tidus and Yuna trying to save Spira from the evil of Sin remains true and just as beautiful even today.  The many additions to both games will be a joyful treat to fans.  First off, both of these titles are the international director’s cuts that were never released in North America.  This of course means more content, story, and of course hidden bosses for those of you looking for bigger challenges. For those of you trophy hunters, I am happy to say that both titles have fairly robust trophy listings.  While some are easy to obtain, others will take quite a bit of skill in order to obtain them.  Unfortunately, the poor syncing of voice acting and lip movement of the characters still run rampant in both titles.  

 

The battle system is just as fast paced and fun with similar and new opponents aiming to challenge you at every turn.  The storyline progresses rather smoothly, and the option of open-exploration as the game progresses is a great thing to have.  The storyline for Final Fantasy X is timeless and among one of the most touching love stories ever within a Final Fantasy title, while it’s sequel offers a very distorted storyline, but ultimately (provided you get the correct ending) brings the story to a fitting conclusion.  Score: 10/10

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Whether you are a fan of both titles, or looking for a fantastic RPG, Final Fantasy X/ X-2 HD Remaster is definitely bang for your buck!  You are getting two uncut RPG titles, each with over (and I stress OVER) 50 hours of gameplay.  I urge any RPG or Final Fantasy fan to add this title to their collection.  You won’t regret this investment. 

 

Final Score: 9.5/10

I am in the process of reviewing Dark Souls 2, and a niche RPG, Atelier Escha and Logy.  These will be posted in the next week or so.  Be sure to follow my blog and tell your friends about it, until then, happy BlitzBalling!

Bravely Default Review

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Welcome back everyone to my esteemed blog.  The JRPG genre has been faltering in recent years, leaving some fans wondering, will there ever be a true JRPG that can remain true to the old-fashioned mechanics while blending new intuitive elements?  Square-Enix, of all companies makes an attempt to answer that question with their newest RPG Bravely Default for the Nintendo 3DS.  So, does Square-Enix still have what it takes to bring out a good JRPG?  Let’s review.


Graphics:  
Bravely Default sports a wonderful array of graphics.  Character models are very well done with Akihiko Yoshida taking the lead on the character artwork.  Monster designs are very impressive, with some creatures being cutesy, and others fearsome.  The most outstanding aspect of Bravely Default is the world itself.  Locale in this game, especially towns have hand drawn backgrounds that really pop.  The characters sprites seem to blend in beautifully with these environments.  This is something that is often attempted, but rarely executed well.  Square-Enix attempted and delivered.  Score: 9/10

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Sound:  Naotaka Hayashi and Sound Horizon’s Revo combine their talents to bring an excellent musical score that blends compelling music to draw you in and keep you there, especially in over world and battle scenes.  The voice acting is fairly hit or miss.  Some voice actors actually take their roles seriously, while others sound as if they are just being a mouthpiece to get a paycheck.  Score 8.5/10

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Gameplay:  Bravely Default features a typical RPG storyline.  You play as Tiz Arrior, a young man who loses his entire home after the wind crystal is taken over by a malevolent force.  It is then you run into Agnes (Ah ness) Oblige, the Wind Vestel that everyone is after.  You, Agnes, Ringabel and Edea run into each other fairly early in the game.  This is a good strategy, because it allows you to get acquainted with these characters, know their individual stories, and eventually become attached to their personalities.  The gameplay of Bravely Default is amazing because it blends traditional RPG elements, such as the job class (approximately 20 classes) and a new aspect to the traditional RPG battle system. Enter the Brave Default system.  This element gives players the option to choose “Brave” an offensive approach that allows them to act multiple times at the sacrifice of AP, or “Default” a defensive approach that allows you to gather extra AP to unleash attacks on your foes without penalty.

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Some of you may think about just going all out brave the entire time, but the more your AP goes into the negative numbers, the more times you are unable to act with that character until it replenishes.  This brings a refreshing tune up to the traditional turn-based RPG engine, while keeping the nostalgia alive.  You can also use skills that other players who are further in the game have already obtained via the abililink feature, and link with friends to help rebuild your shattered village.  This game has a huge amount of features and a challenge to match.  Score: 10/10

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Bravely Default is the JRPG fans have been dying for.  The story is great, the characters are fun, and the battle system is among the most fun and challenging gaming mechanics I have ever played in a JRPG.  Don’t miss out on this game folks, this is a keeper!

Final Score: 9.5/10

 

Lightning Returns: Final Fantasy 13 Demo Review

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Welcome back friends to another edition of the gaming angel.  Things have been quite frigid in my neck of the woods, so frigid that my internet was blown out.  I also celebrated my birthday so that took up a large majority of my weekend.  Now that my internet capabilities are restored, I can get back to the gaming goodness, and give to you all my unbiased feedback.  Without further adieu, let the blogging begin.

Square-Enix or Squeenix, as they have been referred to in recent years has suffered a lot of financial setbacks.  They are not only suffering financial setbacks, but they suffer from a deficiency of bringing quality games to fans.  Early this week, Square-Enix released the very small downloadable demo of Lightning Returns: Final Fantasy 13 for the Playstation 3 and XBOX 360 gaming consoles.  As many of you know, this particular installment of the once amazing franchise has been called the worst of the entire series.  Most complained about the extreme linearity of the first, whilst complaining about the very defragmented and confusing story of the second.  Now, we have the third installment of the Final Fantasy 13 saga.  The question is does this installment look like a worthy follow-up?  Read on to find out.

Graphics:  LRFF13 is beautiful in terms of presentation.  The few areas of the demo were very vibrant and impressive.  The characters are similar in design, and of course the CG movie sequences are as amazing as before.  This is definitely a sugar overdose in the eye candy department.  Score: 10/10

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Sound:  Masashi Hamazu does a very admirable job with the musical score but, it will never be as beautiful as the work of Nobuo Uematsu.  Score: 8.5/10

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Gameplay:  The battle system of the game has had a very shocking makeover.  It has been remade into a more real-time battle system consisting of using only Lightning.  You can actually move her around the battlefield in a defensive pace.  Lightning possesses an ability called schema (job class).  To those who are familiar with the garb system from Final Fantasy 10-2, you will be more than acquainted with the schema system.  You can equip up to three schemas for battle purposes, each with 100 ATB.  You have set skills assigned to a particular button.  You can use these skills until the ATB for that schema is depleted.  Once it is, you must quickly switch to another schema while the depleted one replenishes.  It allows for fluid gameplay, while adding a strategic element when fighting an opponent with a particular weakness.  This is a vast improvement over the battle system of the previous installments.  The storyline is still difficult to grasp this early in the game.  We can only hope that Square-Enix will give us an impressive story to make up for the previous two games.  Score: 8.5/10

Demo Final Score: 9/10

Since Final Fantasy 13 has not been doing well, I say give the demo a shot.  By all means let me know what you think.  Stay tuned when I review Bravely Default.  Until next time dear gamers.

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